OCI High Performance Workloads · Stockholm
When players arrive,
the platform responds.
A live view of the Game-HPW event path. Only observed values are shown as live. Capacity and performance figures appear when their measurement pipeline is ready.
Connecting to HPW…
Incoming traffic
—active game sessions15-second cache freshness window
—active simulated sessionsGenerator activity; observed, not requested target
—completed generator requests / second10-second measurement window
Two real service paths
HPW cloud illustrationTemporary visual placeholder. The supplied cloud artwork will replace this without changing live data labels.
Event ingestionAPI Gateway → Functions → Streaming → OKE worker → Autonomous Database + Object Storage
Interactive pathAPI Gateway → internal Load Balancer → OKE API ↔ OCI Cache
Platform signals
OKE APIUnknown
StreamingUnknown
OCI CacheUnknown
Autonomous DatabaseUnknown
Object StorageUnknown
p95 / p99 latencyNot measured
Ready OKE nodesNot instrumented
Measured run accounting
Waiting for the measurement service
GenerationUnavailable
Durable completionNo reconciliation observed
API processesUnavailable
WorkerUnavailable
API route latency · last 60 seconds
Waiting for samples
Pod CPU and memory
Waiting for Kubernetes measurements
Durable completion compares acknowledged unique IDs against both ADB and Object Storage. Worker deliveries can include retries. Small samples do not establish a reliable p99. CPU below is Node process consumption; pod measurements are shown only when Kubernetes supplies them.